AI Insights · Timothy · April 2025
Top 5 Space Games Performance in the US, Q1 2025
Explore the performance trends of the top 5 space games on a unified platform in the US during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the top 5 space games on a unified platform in the United States demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's performance, as reported by Sensor Tower.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at approximately $3M in mid-January, with a notable decline to around $335K by mid-March. Weekly downloads started at about 28K, dropping to around 10K by the end of March. Active users initially increased to over 960K in early January but gradually decreased to 629K by the end of the quarter.
Star Wars™: Galaxy of Heroes, published by Electronic Arts, experienced fluctuations in weekly revenue, reaching over $1M at several points throughout the quarter. Downloads fluctuated between 8K and 16K, while active users showed a consistent upward trend, ending the quarter at approximately 292K.
Star Trek Fleet Command by Scopely, Inc. maintained stable weekly revenue around the $500K to $600K mark. Downloads ranged from 8K to 19K, with active users peaking at 73K in late February before settling at 67K by the end of March.
Build Master: Bridge Race from FUNLINKING PTE.LTD. showed consistent weekly revenue between $250K and $320K. Downloads initially dipped but recovered to around 25K by the end of March. Active users reached a high of 66K in late February.
Finally, Galaxy Attack: Alien Shooter by Dino Game Limited saw revenue hover around $80K to $130K, with downloads staying relatively stable between 36K and 49K. Active users declined initially but rebounded to finish the quarter at around 315K.
For more detailed insights and data, visit Sensor Tower's platform.